STEAM Carnival

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STEAM activities cover one of the core STEAM subjects: Science, Technology, Engineering, Art, and Math. It’s a common acronym in the education world to reference these important subjects and skills inside and outside of school. STEAM activities are cross-curricular, meaning they cover several topics at the same time. Teachers choose to use STEAM activities to cover other disciplines, including history, reading, art, and music along with traditional math and science activities. Parents can follow this approach, too. STEAM activities, unlike traditional STEM activities, focus on exploring the familiar fields of science and mathematics while using the creative problem-solving and inquiry-based techniques usually seen in more creative fields like the arts.

“Sometimes people think that STEAM just means adding paint to science projects; it’s not. It’s about mixing the left brain and right brain, making the study of math and science more visual and creative and seeing things more openly,” says Lesa Wang, K-V STEAM Coordinator at Marymount School of New York. By engaging in these kinds of activities, kids can develop important 21st-century skills while having fun.

It’s more important than ever that kids are able to channel their energy somewhere meaningful. When kids enjoy the project they’re working on, they’re more inclined to engage with the material and retain that knowledge. Through creative play, kids can develop a deep understanding of hard STEM skills as well as other 21st-century skills needed to excel in the professional world.

To enhance learning STEAM Carnival was arranged by KG-III Gulshan Campus to support our students develop an integrated approach to learning that encourages them to think more broadly about real-world problems. Through these activities, students learned how to divide up responsibilities, compromise, and listen to and encourage each other.